100 10171 120 Electronic Design I (ACP) 836 130 Learning the visual and emotional qualities of Color. 140 150 9-12 160 170 180 210 01.4 The Arts - Visual Art 211 2.9.1 212 5.9.3 213 6.9.3 214 6.9.4 215 1.9.1 216 220 221 222 223 224 225 226 230 04.2 LRIT - Computer Technology 231 1.9.1 232 3.9.1 233 4.9.1 234 235 5.9.8 236 240 241 242 243 244 245 246 250 03.0 Language Arts 251 2.9.1 252 1.9.1 253 254 255 256 300 What are the visual and emotional qualities of Color? 400 1. Creating depth with color. 400 2. creating/conveying emotion with color 400 3. the use of color in design for communication- the symbolic meanings of color 500 When working with color, students will: 500 * apply the visual and emotional qualities of Color. 500 * demonstrate an understanding of the history of Graphic design and visual communication. 500 *creating the illusion of depth with color. 500 *apply color in design for communication- the symbolic meanings of color 600 All students will be instructed on the creative process 600 All students will be instructed on the use of Illustrator and Photoshop software 600 All students will be instructed on the use of color in visual design 600 All students will be instructed on the elements and principles of art 600 All students will be exposed to examples of good visual design. 600 All students will recieve feedback on their own artwork. 600 All students will be involved in group discussions of their work 600 All students will be required to communicate ideas through writting. 600 All students will be instructed on effective presentation of their work to a group 700 1. Homework is used as a formative and summative evaluation tool. 700 2. Quizes and tests are used to access concrete information such as vocabulary, equipment use, and procedures. 700 3. Project evaluations may take the form of group critiques, rating scales, check lists, written evaluations, and teacher interviews. 700 4. A portfolio demonstrates skills learned and personal, aesthetic growth. The body of work stands as a visual record of the creative process experienced through the semester. 700 5. Group discussions give insight into the creative process and problem solving, providing an avenue for learning, how to talk about art, how to view art, and how to improve one's skills. 800 Field trips to local Art Colleges and Art Museums. 800 Guest speakers for communication arts and higher education options. 800 Applications for state and national design competitions 820 Equipment: 820 One fully equiped, up-to-date Macintosh computer system per student 820 One computer system for the teacher- with additional RAM, processor speed, and Storage to handle the course requirements 820 One digital projector system for presentation 820 Up to four, efficient color printers with abilities to print sizes up to 24X34" 820 Three digital scanners 820 Three, 5+ megapixel digital cameras 820 820 Other hands-on building equipment for cutting and pasting. 840 Prerequisit courses are: Art 1