100 10202 120 A+ PC Repair and Maintenance (SCP) 799 130 A+ Core Hardware Unit Seven (Chapter 10-11) 140 4 Week 150 9-12 160 170 1 180 210 12.0 Business Education 211 8.9.2 212 8.9.7 213 214 8.9.17 215 216 220 02.0 Health and Safety 221 3.9.1 222 223 224 225 226 230 03.0 Language Arts 231 3.9.1 232 233 234 235 236 240 04.2 LRIT - Computer Technology 241 2.9.5 242 2.9.7 243 5.9.8 244 245 246 250 251 252 253 254 255 256 300 1. How do you use ports and expansion slots for add-on devices? 300 2. How do you install peripheral I/O devices? 300 3. What are keyboards and how do you troubleshoot them? 300 4. What are different types of pointing devices? 300 5. How do monitors and video cards relate to the system and how do you troubleshoot them? 300 6. What are multimedia devices such as sound cards, digital cameras, and MP2 players? 300 7. What are optical storage technologies such as CD and DVD? 300 8. How are certain hardware devices used for backups and fault tolerance? 300 9. How do you troubleshoot multimedia and mass storage devices? 300 400 Supporting I/O Devices 400 Multimedia Devices and Mass Storage 500 Students in Computer Repair will develop the ability to: 500 --Demonstrate how to use ports and expansion slots for add-on devices, 500 --Demonstrate how to install peripheral I/O devices, 500 --Identify keyboards and how to troubleshoot them, 500 --Explain different types of pointing devices, 500 --Explain how monitors and video cards relate to the system and how to troubleshoot them, 500 --Explain and identify multimedia devices such as sound cards, digital cameras, and MP3 players, 500 --Explain optical storage technologies such as CD and DVD, 500 --Explain how certain hardware devices are used for backups and fault tolerance, 500 Identify how to troubleshoot multimedia and mass storage devices. 600 All students will: 600 --Realize that knowledge and mastery of specific hardware or software skills are not the end-goals of information technology courses, 600 --Understand that it is the student's ability to analyze, synthesize, and evaluate situations at home, school, or work, and then apply technology to solve problems and complete tasks efficiently and effectively, that is of lasting value. 600 (National Standards for Business Education 2001) 700 Tests - consist of True/False, Multiple Choice, Matching, Fill-in, and Short Answer questions. 700 Quizzes - consist of True/False, Fill-in, and Short Answer questions. 700 Case Projects - Contain "out of the box" questions that students must think about to find an answer. 700 Classwork 700 Homework 700 Hands-on projects 700 800 TestOut Software 800 Guest Speakers 800 Dismantling Computers 800 Building Computers 800 Video Clips 820 Textbook 820 Internet 820 TestOut Software 820 Video Clips 820 Computers 820 Printers 820 LCD